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	<title>Comments on: V2 - Or a 4 set Venn drawn properly</title>
	<atom:link href="http://www.simiant.com/blog/2006/09/28/v2-or-a-4-set-venn-drawn-properly/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.simiant.com/blog/2006/09/28/v2-or-a-4-set-venn-drawn-properly/</link>
	<description>monkey business. our only business.</description>
	<pubDate>Tue, 06 Jan 2009 09:44:26 +0000</pubDate>
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		<title>By: nathan</title>
		<link>http://www.simiant.com/blog/2006/09/28/v2-or-a-4-set-venn-drawn-properly/comment-page-1/#comment-22</link>
		<dc:creator>nathan</dc:creator>
		<pubDate>Thu, 28 Sep 2006 14:35:15 +0000</pubDate>
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		<description>Yeah I agree. Community is very vague but I do mean it in a very very vague catch all sense, but I guess I'm skewing it towards consumer based communities in my mind ie those who will communicate, evangelise, contribute and create etc. i.e. help push your brand / product or service...

But in the &lt;a href="http://www.simiant.com/blog/2006/09/28/so/ " rel="nofollow"&gt;following post&lt;/a&gt;, to your last point, I think that's the point I'm trying to make in that if you get all the factors right, does it equate to market share / sales etc??????</description>
		<content:encoded><![CDATA[<p>Yeah I agree. Community is very vague but I do mean it in a very very vague catch all sense, but I guess I&#8217;m skewing it towards consumer based communities in my mind ie those who will communicate, evangelise, contribute and create etc. i.e. help push your brand / product or service&#8230;</p>
<p>But in the <a href="http://www.simiant.com/blog/2006/09/28/so/ " rel="nofollow">following post</a>, to your last point, I think that&#8217;s the point I&#8217;m trying to make in that if you get all the factors right, does it equate to market share / sales etc??????</p>
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		<title>By: MatM</title>
		<link>http://www.simiant.com/blog/2006/09/28/v2-or-a-4-set-venn-drawn-properly/comment-page-1/#comment-21</link>
		<dc:creator>MatM</dc:creator>
		<pubDate>Thu, 28 Sep 2006 14:25:51 +0000</pubDate>
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		<description>I don't know, either. But if you sort of squint your eyes, it looks like an angry rabbit.

As I recall, your original BPS model highlights the fact that - different people need different degres of brand, product, and service at different times; further, that an all-purpose web presence should recognise this, and take these needs into account.

The first problem that I see with this diagram is that it doesn't allow you easily to superimpose these audiences. The second is that it doesn't allow variable weights - either one has community, or one doesn't.

The third is that I think "community" may be too broad a catch-all. Community includes at least some of the following:


consumers
retailers
journalists, experts and publications who make a living writing about the product/brand/service
professional software developers
hobbyist software developers
accessory manufacturers
industry experts
taste makers
repair shops and service bureaus
content developers
modders
fans


This isn't a very good list,  but I think it's worth thinking about. I might not  buy hardware for which there was little content (MiniDisc and Blu-Ray spring to mind), or third-party applications. Where the second-hand market was soft.   Is this what you mean?</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know, either. But if you sort of squint your eyes, it looks like an angry rabbit.</p>
<p>As I recall, your original BPS model highlights the fact that - different people need different degres of brand, product, and service at different times; further, that an all-purpose web presence should recognise this, and take these needs into account.</p>
<p>The first problem that I see with this diagram is that it doesn&#8217;t allow you easily to superimpose these audiences. The second is that it doesn&#8217;t allow variable weights - either one has community, or one doesn&#8217;t.</p>
<p>The third is that I think &#8220;community&#8221; may be too broad a catch-all. Community includes at least some of the following:</p>
<p>consumers<br />
retailers<br />
journalists, experts and publications who make a living writing about the product/brand/service<br />
professional software developers<br />
hobbyist software developers<br />
accessory manufacturers<br />
industry experts<br />
taste makers<br />
repair shops and service bureaus<br />
content developers<br />
modders<br />
fans</p>
<p>This isn&#8217;t a very good list,  but I think it&#8217;s worth thinking about. I might not  buy hardware for which there was little content (MiniDisc and Blu-Ray spring to mind), or third-party applications. Where the second-hand market was soft.   Is this what you mean?</p>
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